Title: General Assessment
Course: UDL & online special education

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Q: Which of the following is not an example of a different mean of representation?
- Visual
- Hands on
- Auditory
- only lecture and report
A: only lecture and report

Q: What is an example of Engagement
- When students are able to relate to the topic
- When students get bored
- When students are happy to leave the classroom
- When students talk a lot in your classroom about non-related
A: When students are able to relate to the topic

Q: The Three Guiding principles of UDL are
- Engagement, Representation, Action & Expression
- Encouragement, Representation, Action & Enthusiasm
- Engagement, Representation, Aspiration & Excitement
A: Engagement, Representation, Action & Expression

Q: What network perceives information in the environment and transforms it into usable knowledge?
- Affective
- Recognition
- Strategic
A: Recognition

Q: What are 3 examples of ways to engage students?
- Utilize fleixible grouping.
- Don't use rewards.
- Move out of students comfort level
- Offer choices of content and tools
A: Utilize fleixible grouping.; Move out of students comfort level; Offer choices of content and tools

Q: The learning goal in a lesson plan should be the same for all students
- Verdadeiro (YES)
- Falso (NO)
A: Falso

Q: Why would a teacher implement UDL?
- to challenge diversity by suggesting flexible strategies
- To make it easy to grade test
- To make it easy for everyone
- So the teacher can teach one way
A: to challenge diversity by suggesting flexible strategies

Q: What is an example of multiple means of Expression
- Having kids being able to record themselves
- children being able to use an express an Answer In diff ways
- Having a child answer using an iclicker
- All of the above
A: All of the above

Q: What is an example of Representation
- Showing kids to graph in 4 different ways
- showings kids how they seem themselves
- showing kids one way of learning
- showing kids different perspectives
A: showing kids different perspectives

Q: What network perceives information in the environment and transforms it into usable knowledge?
- Affective
- Strategic
- Recognition
A: Recognition

Q: What is an example of multiple means of action and expression?
- Students can only write a report.
- Students can only draw a picture.
- Students can use any product to show what they've learned.
- Students can only take a test.
A: Students can use any product to show what they've learned.

Q: Which UDL principle is associated with the "What" of learning?
- Multiple Means of Action/Expression
- Multiple Means of Representation
- Multiple Means of Engagement
A: Multiple Means of Representation

Q: Which UDL principle is associated with the "Why" of learning?
- Multiple Means of Action/Expression
- Multiple Means of Representation
- Multiple Means of Engagement
A: Multiple Means of Engagement

Q: What is UDL
- Providing multiple means of representation (All of the above)
- Not a one size fits all approach to teaching.
- Providing multiple means of engagement
- All of the above
A: All of the above
Partly right: Providing multiple means of representation (30%); Not a one size fits all approach to teaching. (30%); Providing multiple means of engagement (30%)

Q: Which UDL principle is associated with the "How" of learning?
- Multiple Means of Action/Expression
- Multiple Means of Engagement
- Multiple Means of Representation
A: Multiple Means of Action/Expression

Q: Why do we need UDL?
- It makes lesson planning funner.
- It is a state requirement.
- Students all have different learning preferences.
- To target only one group of students
A: Students all have different learning preferences.

Q: UDL identifies the one right way to teach a lesson because there is one type of expert learner.
- Verdadeiro (True)
- Falso (False)
A: Verdadeiro

Q: One of the main goals of the UDL framework is to create learners who are
- Quiet, well-behaved, and studious
- Resourceful, purposeful, and motivated (When the learning environment is structured to help students get what they need, you can begin moving them toward the ultimate position of a resourceful, knowledgeable, strategic, goal-setting, purposeful, and motivated learner (Meyer et al., 2014).)
- Ambitious, single-minded, and organized
- None of the above
A: Resourceful, purposeful, and motivated

Q: According to UDL principles, which of the following means of expression would be appropriate for students to communicate what they know about a subject?
- Hand-drawn cartoon or storyboard
- Podcast
- Short-form video
- All of the above (Consider all of the ways students can communicate to us what they know. When we allow students only one way to demonstrate their knowledge, we risk not realizing what they have learned and what gaps may still exist.)
A: All of the above

Q: Providing options for comprehension is an example of:
- Multiple Means of Representation
- Multiple Means of Action and Expression
- Multiple Means of Engagement
A: Multiple Means of Representation

Q: Modern digital imagery of the brain can help us develop better ways to ..
- create text-to-speech software
- make games work as learning tools
- develop lessons that attend to each of the brain networks
- find out what type of learners can complete assignments.
A: develop lessons that attend to each of the brain networks

Q: Varying the methods of student response is an example of:
- Multiple Means of Engagement
- Multiple Means of Representation
- Multiple Means of Action and Expression
A: Multiple Means of Action and Expression

Q: Which of the following is NOT a part of the UDL design cycle?
- Identify barriers
- Develop flexible methods and materials
- Manage expectations (Outside of specific templates and tools, a design cycle initially designed by Rao & Mao (2016), and updated by Torres and Rao (2019), provides overall guidance to educators as they design their lessons. The cycle lays out the phases an educator should move through when thinking through the design of a lesson.)
- Reflect and revise
A: Manage expectations

Q: The goal of providing multiple means of engagement is to enhance student involvement.
- Verdadeiro (True)
- Falso (False)
A: Verdadeiro

Q: Stimulating interest and motivation for learning is an example of:
- Multiple Means of Representation
- Multiple Means of Action and Expression
- Multiple Means of Engagement
A: Multiple Means of Engagement

Q: I tre principi guida dell'UDL sono
- Coinvolgimento, rappresentazione, azione ed espressione
- Incoraggiamento, Rappresentazione, Azione ed Entusiasmo
- Impegno, rappresentazione, aspirazione ed eccitazione
A: Coinvolgimento, rappresentazione, azione ed espressione

Q: Che cos'è l'UDL
- Fornire molteplici mezzi di rappresentazione (Tutte le altre risposte insieme)
- Un approccio non unico all'insegnamento (Tutte le altre risposte insieme)
- Fornire molteplici mezzi di coinvolgimento (Tutte le altre risposte insieme)
- Tutte le altre risposte insieme
A: Tutte le altre risposte insieme
Partly right: Fornire molteplici mezzi di rappresentazione (30%); Un approccio non unico all'insegnamento (30%); Fornire molteplici mezzi di coinvolgimento (30%)

Q: L'UDL identifica l'unico modo giusto per insegnare una lezione perché esiste un tipo di studente esperto.
- Vero (Vero)
- Falso (Falso)
A: Vero

Q: Indichi la frase corretta
- Il metodo UDL minimizza l'apprendimento, massimizza le barriere ed è un metodo per i BES (Sbagliato)
- Il metodo UDL minimizza le barriere, massimizza l’apprendimento ed è un metodo per tutti (Corretto)
- Il metodo UDL minimizza le barriere, massimizza l’apprendimento ed è un metodo per i BES (Sbagliato)
A: Il metodo UDL minimizza le barriere, massimizza l’apprendimento ed è un metodo per tutti
If right: Risposta corretta.
If partly right: Risposta parzialmente esatta.
If wrong: Risposta errata.

Q: Qual è il termine incorretto? Insegnare mediante l’UDL prevede:
- obiettivi (Risposta sbagliata)
- metodi (Risposta sbagliata)
- materiali (Risposta sbagliata)
- valutazioni
- pagelle interattive (Risposta corretta)
A: pagelle interattive
If right: Risposta corretta.
If partly right: Risposta parzialmente esatta.
If wrong: Risposta errata.